---
product_id: 91283112
title: "3D Programming for Windows (Pro - Developer) 1st Edition"
brand: "charles petzold"
price: "€ 2325.13"
currency: EUR
in_stock: true
reviews_count: 10
url: https://www.desertcart.de/products/91283112-3d-programming-for-windows-pro-developer-1st-edition
store_origin: DE
region: Germany
---

# 3D Programming for Windows (Pro - Developer) 1st Edition

**Brand:** charles petzold
**Price:** € 2325.13
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** 3D Programming for Windows (Pro - Developer) 1st Edition by charles petzold
- **How much does it cost?** € 2325.13 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.de](https://www.desertcart.de/products/91283112-3d-programming-for-windows-pro-developer-1st-edition)

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- charles petzold enthusiasts

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## Description

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## Images

![3D Programming for Windows (Pro - Developer) 1st Edition - Image 1](https://m.media-amazon.com/images/I/81Mowh8to0L.jpg)
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## Customer Reviews

### ⭐⭐⭐⭐ 







  
  
    The book is fine, I just don't like the technology - you ...
  

*by A***N on Reviewed in the United States on March 2, 2018*

The book is fine, I just don't like the technology - you have to beat yourself to death to draw something in 3-D using the WPF 3-D classes.  If anything, the book convinced me to stay away from these classes even though I love WPF otherwise.  There are a couple of things I dislike about the technology:  1) it is a lot of work to form all of the elements to draw an object because of all of the arrays you have to fill, 2) fundamentally, I do not like the concept of something in 3-space having to be a triangle, because I can draw a 3-D line w/o having to form a triangle.  I have my own 3-D graphic library using GRI+ and a second one using WPF drawing class, both of which can draw 3-D lines which simply have two point coordinates to define them.  This author, is a great writer.

### ⭐⭐⭐⭐⭐ 







  
  
    3D here and now.
  

*by R***. on Reviewed in the United States on July 14, 2015*

Mr. Petzold breaks down 3D development into simplest terms fluidly and at a pleasing tempo that will impress. The material presentation addresses generalities (basic considerations) when developing 3D models programmatically providing deep insight into what goes on in the background of a 3D application. The document structure is project based and progressively develops upon previous lessons at a rate that is best described as casual or low stress.The projects emphasize .Net Framework implementations, but the ideologies and terminologies are industry standard and most all Windows users already have the .Net Framework installed anyway - might as well use it for something. There is an application titled Kazaml that compliments the book and its project format nicely; the application has, among several other things, a code editor and real-time updated view-port that allows you to see your progress in real-time. Kazaml is freeware ($0.00) and works out of the box with the .Net Framework - it has been discontinued, but the last version is still available and works well with the newest .Net Framework version 4.x.Ol' Charles is an established Windows Developer and writer for Microsoft Press dtaing back some 20 years now. This guy should know his stuff and generally does and anyone looking to break into 3D development or wants to take their modelling to the next level this book is for you - bar none. although this title has aged a bit the data is still pertinent with the newer .Net framework implementations so fear naught.

### ⭐⭐⭐⭐⭐ 







  
  
    A great book for learning 3D from an API that abstracts all the non-3D details
  

*by J***N on Reviewed in the United States on September 12, 2011*

A great book for learning 3D from an API that abstracts all the non-3D details.Whilst XPF 3D has serious performance issues (point collections are immutable, retained mode graphics, lack of support beyond HLSL 1.0 - no vertex or geometry shaders), it is still the easiest, highest level abstraction for 3D development. This book shows you how, and walks you through the concepts and limitations of WPF 3D.With the WPF team and now the Silverlight team on life support, Does WPF 3D have a future? As far as I am aware, there hasnt been a major change to WPF 3D since .NET 3.51 D3DImage control was introduced.  Silverlight / XNA SharedGraphicsDeviceManager seems to now be the recomended approach to integrating 3D in LOB applications, (oops, now SL & XNA are dead too, so use D3DImage in WPF or SurfaceImageSource in Win8 XAML for DirectX interop) but for learning 3D programming in general, this WPF 3D book is great.

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*Product available on Desertcart Germany*
*Store origin: DE*
*Last updated: 2026-04-27*