---
product_id: 6603830
title: "Writing Interactive Music for Video Games: A Composer's Guide (Game Design and Development)"
brand: "michael sweet"
price: "€ 216.88"
currency: EUR
in_stock: true
reviews_count: 13
url: https://www.desertcart.de/products/6603830-writing-interactive-music-for-video-games-a-composers-guide-game
store_origin: DE
region: Germany
---

# Writing Interactive Music for Video Games: A Composer's Guide (Game Design and Development)

**Brand:** michael sweet
**Price:** € 216.88
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** Writing Interactive Music for Video Games: A Composer's Guide (Game Design and Development) by michael sweet
- **How much does it cost?** € 216.88 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.de](https://www.desertcart.de/products/6603830-writing-interactive-music-for-video-games-a-composers-guide-game)

## Best For

- michael sweet enthusiasts

## Why This Product

- Trusted michael sweet brand quality
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## Description

Writing Interactive Music for Video Games: A Composer's Guide (Game Design and Development)

## Images

![Writing Interactive Music for Video Games: A Composer's Guide (Game Design and Development) - Image 1](https://m.media-amazon.com/images/I/414JHEIQKsL.jpg)
![Writing Interactive Music for Video Games: A Composer's Guide (Game Design and Development) - Image 2](https://m.media-amazon.com/images/I/516XjSV8y4L.jpg)
![Writing Interactive Music for Video Games: A Composer's Guide (Game Design and Development) - Image 3](https://m.media-amazon.com/images/I/31tUiiGqJsL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ 







  
  
    The one and only textbook i've read from cover to cover!
  

*by M***G on Reviewed in the United States on June 19, 2015*

One of the best textbooks I've ever used. This has literally been the one and only textbook i've actually read through completely throughout all of my academic career (which is close to 10 years..but that is another story). Sweet's writing is very clear, organized, and easy to follow. He provides amazing examples and industry standards that were completely new for me. The book goes over very useful composing tips and techniques specific for video game music and I found the tips pertaining to the business and contract sides are amazing. If you are at all interested in composing for video games, BUY THIS BOOK NOW!

### ⭐⭐⭐ 







  
  
    How to be a games composer
  

*by S***N on Reviewed in the United States on March 4, 2019*

The books starts a little slowly and repetitively but gains momentum. It has a strong US-centricity limiting its application elsewhere, but there are some fascinating interviews with Japanese composers interspersed throughout the text. The book does not confine itself to technique but also examines the broader industry and how the composer interacts with it, with lots of handy tips. Some more diagrams and screenshots would have added to the text.

### ⭐⭐⭐⭐⭐ 







  
  
    Goes above and Beyond
  

*by S***S on Reviewed in the United States on December 18, 2014*

This was a really great book that I return to often as a reference. It goes beyond most books on the subject in that it offers practical advice for contract negotiations, freelancing, networking, and many other aspects of the industry that newcomers may not know about. I also very much enjoyed the primer to sound synthesis. It was concise, well written, and dead on.

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*Product available on Desertcart Germany*
*Store origin: DE*
*Last updated: 2026-04-23*