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E**D
Very good
The topics are well developed and there are practice projects for each topic.
G**L
Best game programming book I own
This book surprised me. I have not had good luck lately with computer books I have bought online with just a few exceptions. This one was different. It actually expects you to know C++ at an intermediate level so the book does not wait time (usually a majority of the time), teaching C++. It then uses that unwasted time to actually teach game programming. I like that at the end of each chapter there are programming exercises.
E**A
Excelent Book
I consider an excellent game programming book, including by the fact that the code is in C++, my preferred programming language. Explanations are very good too, I highly recommend.
G**G
Great Looking Games
This book is quite practical in its approach with chapters on sprites, game physics, collision detection, input, AI, audio. I like that the code retrieved from github compiles and runs in XCode on my Mac and the games look good. The code is very clear to me even tho I'm new to C++ but have 20 years of Java experience. The author explains where inheritance can be used and what OO features are used in Unity games.
L**E
who is this book for?
As a disclaimer this book has excellent content but its expectation for you to absorb and use the content is highly skewed. The intention of this book is for you to learn how to make games in the SDL Library. But the book makes no attempt in showing you how to install such Library. The book States as a prerequisite you should be familiar with c++ and visual studio. However it does not say in what way. And I believe this is where the misleading comes from You have no idea how to Assess whether or not this book will be of any value to you or if you're ready.As an upside, the book has a review chapter for C++ which is worth its weight in gold, it really Hones in on C+ plus Concepts that are for the intermediate to Advanced.Which is in stark contrast to the omission of the proper installation of the SDL Library, Why would you go through the trouble of bringing people up to speed to not show them something that they need to know in order to use the book? I highly recommend you do some research on installing libraries particularly the SDL before purchasing this book
C**.
Grame Programming Book
It was everything I required
W**G
Great book on game programming.
Great book about game programming. Does a great job of really explaining the nuts and bolts of a games structure.Not a beginning programming book however. You definitely want to read a book on C++ first, and then move on to this one. You should also feel comfortable installing libraries on your own, and using an IDE. Focuses on using either Windows or Mac, but I've been using Ubuntu and am following along just fine.
M**V
Excellent book
Fantastic book for everyone who wants to develop game from scratch, why i skipped this book two years ago... i can saved many many hours with that book!
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