Beginning Game Development with Godot: Learn to Create and Publish Your First 2D Platform Game
K**R
A good birds-eye view book.
I own the print version of this book, and am using it to teach a high school class on Godot. What I like: it's accessible and descriptive. The explanations in the later book of why the author is doing something are pretty good. They are written in plain English and most of the reasoning for why some things are being done are explained.What I don't like: the print quality *is* dark, but I'm not sure what you can do about that given that most of Godot is using a dark UI and the book is in black and white. I found it legible, most of the time, but there were moments I had to decipher it from context. Also, I think the initial scripting section is light on details and almost pointless from an educational standpoint. It shows the reader what is going on in normal GDScript, but does not take them through any exercises. The programming aspect of the book is better explained in later chapters, but I think for true beginners the scripting section should be reworked.Overall, I will use it but will supplement it for students. For personal use: if you have basic Godot knowledge this will probably not add too much to your abilities. If you are new to gamedev this is a good way to pick up the flow quickly, even though there is not a lot of depth.
K**N
Very poor print quality
The contrast is so low on the images that in many cases they are nearly illegible. There are many sentences which are similar to "by clicking on the [illegible text/icon] button, you can...". Not helpful."If you look at Figure 2-14 you can see the output...". No, no I can't.Maybe the eBook version is better, but the print version is very poor quality.
C**N
Packed with Information
Excellent companion into learning Godot and diving into the world of programming for games
P**.
A Game Development Journey
I bought the book just after its release and finally take me the time now to review it. It has really deserved a review. All the information is to the point, fluently to read and to understand. What I appreciate is that it gives a very good and comprehensive overview of the overall game development workflow with Godot and beyond. The overall writing style is really refreshing and motivating and as already said "brings the information to the point". Maithili seems to be blessed in explaining complex things in a few words. I think the title holds what it is promising "Beginning Game Development with Godot". Recommend it to everyone who wants to work / already works with the Godot Engine.
TrustPilot
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